Computer Graphics, 3/e by Pearson and PHP and MySQL Web Development, 5/e by Pearson

1,819.00

Description

Computer Graphics, 3/e by Pearson and PHP and MySQL Web Development, 5/e by Pearson


Price: ₹1,819.00
(as of – Details)


PHP and MySQL Web Development

Long acknowledged as the clearest and most practical guide to PHP/MySQL web development, the brand-new Fifth Edition of PHP and MySQL Web Development fully reflects the latest versions of PHP and MySQL to help your students master today’s best practices for succeeding with PHP 7 and MySQL 5.7 web database development. New coverage of security, cloud and mobile development and using the PEAR repository’s massive resources have been added to this edition. The authors teach all these things while maintaining the clarity and character that thousands of readers have found so appealing in the book’s first four editions

1. The definitive, best-selling book on combining these two open source tools to create dynamic Web sited — updated for PHP 7 and MySQL 5.7

2. Clear, practical, down to earth and now extensively updated for today’s best practices

3. Includes a brand-new chapter on PHP cloud development, plus all-new mobile web app projects

4. Now focuses on security issues throughout and contains an all-new chapter on Web security

5. Adds new coverage of using the indispensable PEAR repository of PHP extensions and applications

Contents

Part I: Using PHP

1 PHP Crash Course

2 Storing and Retrieving Data

3 Using Arrays

4 String Manipulation and Regular Expressions

5 Reusing Code and Writing Functions

6 Object-Oriented PHP

7 Error and Exception Handling

Part II: Using MySQL

8 Designing Your Web Database

9 Creating Your Web Database

10 Working with Your MySQL Database

11 Accessing Your MySQL Database from the Web with PHP

12 Advanced MySQL Administration

13 Advanced MySQL Programming

Part III: Web Application Security

14 Web Application Security Risks

15 Building a Secure Web Application

16 Implementing Authentication Methods with PHP

Part IV: Advanced PHP Techniques

17 Interacting with the File System and the Server

18 Using Network and Protocol Functions

19 Managing the Date and Time

20 Internationalization and Localization

21 Generating Images

22 Using Session Control in PHP

23 Integrating JavaScript and PHP

24 Other Useful Features

Part V: Building Practical PHP and MySQL Projects

25 Using PHP and MySQL for Large Projects

26 Debugging and Logging

27 Building User Authentication and Personalization

Part VI: Appendix

A Installing Apache, PHP and MySQL

Computer Graphics: Principles and Practice | Third Edition | By Pearson

Computer graphics: Principles and Practice, third edition, remains the most authoritative introduction to the field. The first edition, the original “foley and Van dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies and applications. Up to date information – Covers today’s most important 2D and 3D algorithms, mathematical principles and graphics programming techniques examples – presents examples using widely-available, commonly-used Microsoft programming technologies tools new coverage – teach rendering equation, gpu architecture considerations and importance-sampling in physically based rendering full colour – text and hundreds of figures presented in full colour throughout book programs written in C++, C#, WPF or pseudocode – whichever language is most effective for given example instructor resources – Solutions manual, Sample syllabi and chapter-by-chapter power point presentations 1:

Table of Contents: Introduction

Chapter 2: Introduction to 2D graphics using WPF

Chapter 3: An ancient renderer made modern

Chapter 4: A 2D graphics test bed

Chapter 5: An introduction to human visual perception

Chapter 6: Introduction to fixed-function 3D graphics and hierarchical modeling

Chapter 7: Essential Mathematics and the Geometry of 2-space and 3-space

Chapter 8: A simple way to describe shape in 2D and 3D

Chapter 9: Functions on meshes

Chapter 10: Transformations in two dimensions.

ASIN ‏ : ‎ B09D3FKYRG